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Best Garchomp Moveset

By Every Day Story12 items
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🔥 30 votes

About this list

Garchomp is one of the strongest Pokémon ever created, rivaling some legendary Pokémon. As a Dragon/Ground type, Garchomp has powerful end-game moves that many trainers use to win battles. It can also learn moves outside its type, including some of the strongest in Pokémon history. Moves like Toxic and Stealth Rock set trainers up for success with long-lasting attacks, while Fire Blast and Earthquake are end-game moves that intimidate every trainer and their Pokémon. Which moves are best for Garchomp? Vote for the top Garchomp moves and check out the best Garchomp nicknames.

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  • 1
    Earthquake

    Earthquake is a top choice for Garchomp and other Pokémon. It hits hard and covers many types, including Fire, Rock, Poison, and Electric. Garchomp struggles against Grass and Bug types. Flying types completely ignore it.

    Ground
    Power: 100
    Accuracy: 100%
    PP: 10

    Electric

    Fire

    Poison

    Rock

    Steel

    Bug

    Grass

    Generation IV: n/a
    Generation V: n/a
    Generation VI: n/a
    Generation VII: n/a
    Generation VIII: n/a

    Generation IV-VII: Yes (TM26)
    Generation VIII: Yes (TR10)

    Games
    🔥 23 up · 6 down▲ 1 above editor
  • 2
    Swords Dance

    Swords Dance boosts attack power without dealing damage. Swords Dance offers one of the best attack boosts in Pokémon games. This move can make Garchomp nearly unbeatable in a few turns. Every player needs this move.

    Normal
    Power: 0
    Accuracy: 0%
    PP: 20

    Generation IV: n/a
    Generation V: n/a
    Generation VI: n/a
    Generation VII: n/a
    Generation VIII: n/a

    Generation IV-VII: Yes (TM75)
    Generation VIII: Yes (TR00)

    Games
    🔥 18 up · 3 down▼ 1 below editor
  • 3
    Fire Blast

    Fire Blast is one of the strongest fire moves. It sends a fiery blast that burns everything in its way. Any Pokémon hit by Fire Blast feels the opponent's burning anger.

    Fire
    Power: 110
    Accuracy: 85%
    PP: 5

    Generation IV: n/a
    Generation V: n/a
    Generation VI: n/a
    Generation VII: n/a
    Generation VIII: n/a

    Generation IV-VII: Yes (TM38)
    Generation VIII: Yes (TR15)

    Games
    🔥 17 up · 13 down
  • 4
    Stone Edge

    Stone Edge is a powerful attack with a higher critical hit ratio. It has only an 80% accuracy rate. Stone Edge ranks among the strongest Rock moves in Pokémon games. Trainers use it in both competitive and casual play.

    Rock
    Power: 100
    Accuracy: 80%
    PP: 5

    Generation IV: n/a
    Generation V: n/a
    Generation VI: n/a
    Generation VII: n/a
    Generation VIII: n/a

    Generation IV-VII: Yes (TM71)
    Generation VIII: Yes (TR75)

    Games
    🔥 6 up · 3 down
  • 5
    Stealth Rock

    Stealth Rock lets users place floating rocks. This damages the opponent when they switch out Pokémon. Switching out Pokémon already hurts the opponent's health, making Stealth Rock a great move for experienced players.

    Rock
    Power: 0
    Accuracy: 0%
    PP: 20

    Generation IV: n/a
    Generation V: n/a
    Generation VI: n/a
    Generation VII: n/a
    Generation VIII: n/a

    Generation IV: Yes (TM76)
    Generation VIII: Yes (TR76)

    Games
    🔥 7 up · 5 down
  • 6
    Iron Head

    Iron Head is a reliable Steel move. It slams the target with its steel head and can make the foe flinch. This solid attack deals great damage to Fairy, Ice, and Rock types.

    Steel
    Power: 80
    Accuracy: 100%
    PP: 15

    Generation IV: n/a
    Generation V: n/a
    Generation VI: n/a
    Generation VII: n/a
    Generation VIII: n/a

    Generation IV-VII: n/a
    Generation VIII: Yes (TR74)

    Games
    🔥 5 up · 3 down
  • 7
    Toxic

    Toxic poisons the target badly. It deals increasing damage every turn. Toxic is a simple move. It matches some end-game moves in damage and strategic value for tough trainer battles.

    Toxic is a Poison type move.
    Toxic has 0 Power.
    Toxic has 90% Accuracy.
    Toxic has 10 PP.

    Toxic has no Generation IV data.
    Toxic has no Generation V data.
    Toxic has no Generation VI data.
    Toxic has no Generation VII data.
    Toxic has no Generation VIII data.

    Toxic is available in Generation IV-VII (TM06).
    Toxic has no Generation VIII data.

    Games
    🔥 12 up · 12 down
  • 8
    Protect

    Protect blocks all incoming attacks. This move saves Garchomp from trouble. Using Protect too much makes the move fail more often.

    Protect is a Normal type move.
    Protect has 0 Power.
    Protect has 0% Accuracy.
    Protect has 10 PP.

    Protect has no Generation IV data.
    Protect has no Generation V data.
    Protect has no Generation VI data.
    Protect has no Generation VII data.
    Protect has no Generation VIII data.

    Protect is available in Generation IV-VII (TM17).
    Protect is available in Generation VIII (TM25).

    Games
    🔥 3 up · 3 down
  • 9
    Brick Break

    Brick Break is a Fighting type move. It lets users attack with a chopping motion. It destroys barriers like Light Screen and Reflect, making it key for Garchomp Trainers.

    Brick Break is a Fighting type move.
    Brick Break has 75 Power.
    Brick Break has 100% Accuracy.
    Brick Break has 15 PP.

    Brick Break has no Generation IV data.
    Brick Break has no Generation V data.
    Brick Break has no Generation VI data.
    Brick Break has no Generation VII data.
    Brick Break has no Generation VIII data.

    Brick Break is available in Generation IV-VII (TM31).
    Brick Break is available in Generation VIII (TM43).

    Games
    🔥 5 up · 6 down
  • 10
    Fire Fang

    Fire Fang is a reliable fire move. It lets users bite opponents with flame-cloaked fangs. It can make foes flinch or cause a burn. This attack deals great damage to Grass, Bug, Ice, and Steel types.

    Fire Fang is a Fire type move.
    Fire Fang has 65 Power.
    Fire Fang has 95% Accuracy.
    Fire Fang has 15 PP.

    Fire Fang has 1 power in Generation IV.
    Fire Fang has 1 power in Generation V.
    Fire Fang has 1 power in Generation VI.
    Fire Fang has 1 power in Generation VII.
    Fire Fang has no Generation VIII data.

    Fire Fang has no Generation IV-VII data.
    Fire Fang is available in Generation VIII (TM86).

    Games
    🔥 6 up · 8 down
  • 11
    Roar

    Roar is a classic non-damaging move that scares away wild Pokémon. Roar also forces another Pokémon to take its place during battle, making it a sound strategic move.

    Roar is a Normal type move.
    Roar has 0 Power.
    Roar has 0% Accuracy.
    Roar has 20 PP.

    Roar has no Generation IV data.
    Roar has no Generation V data.
    Roar has no Generation VI data.
    Roar has no Generation VII data.
    Roar has no Generation VIII data.

    Roar is available in Generation IV-VIII (TM05).

    Games
    🔥 1 up · 5 down
  • 12
    Substitute

    Substitute is a reliable move. It saves Pokémon from any incoming attacks by trading a fourth of the Pokémon's health. Players seeking a good defensive move find Substitute solid.

    Substitute is a Normal type move.
    Substitute has 0 Power.
    Substitute has 0% Accuracy.
    Substitute has 10 PP.

    Substitute has no Generation II data.
    Substitute has no Generation III data.
    Substitute has no Generation IV data.
    Substitute has no Generation V data.
    Substitute has no Generation VI data.
    Substitute has no Generation VII data.
    Substitute has no Generation VIII data.

    Substitute is available in Generation IV-VII (TM90).
    Substitute is available in Generation VIII (TR20).

    Games
    🔥 1 up · 7 down

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