What's the best personal army for world domination? Can Oompa Loompas cook up an evil scheme with their candy savvy? How do stormtroopers stack up against the Foot Clan or the Sixers in real-world battle? A key part of being an evil overlord is having a loyal group of henchmen in matching outfits. A good group of goons is essential for concocting evil plans and sinister schemes. Which group of henchmen stands out? Here are a few notable ones. Vote up the hellraising helpers you want on your side.
About this list
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Big Boss: Daenerys Stormborn of House Targaryen, rightful heir to the Iron Throne, rightful Queen of the Andals and the First Men, Protector of the Seven Kingdoms, the Mother of Dragons, the Khaleesi of the Great Grass Sea, the Unburnt, the Breaker of Chains.Daenerys Stormborn of House Targaryen is the rightful heir to the Iron Throne. She is the rightful Queen of the Andals and the First Men. She protects the Seven Kingdoms. She is the Mother of Dragons. She is the Khaleesi of the Great Grass Sea. She is the Unburnt. She is the Breaker of Chains.
Weaknesses: White Walkers, seasickness.The Dothraki fight best in the Seven Kingdoms. Their hand-to-hand combat skills and riding expertise come from their brutal demeanor. This demeanor creates fear in enemy hearts. Their numbers, skill, and savagery make them an amazing fighting force for fighting for the Iron Throne.
Strengths: The Black Order.The Black Order is a supervillain army made of alien warriors whose only job is to serve Thanos. Thanos's children, the Black Order, come from civilizations Thanos destroyed. As a group, they are a destructive, dangerous force. They use complex alien weapons and technology. Attacking from ground and air, they form a fierce unit that can wipe out planets.
Also ranks #14 on Things That Aren't Nerdy Anymore
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Weaknesses: The Avengers, theThanos, Corvus Glaive
Big Boss: Felonius GruStrengths: With Minions, quantity beats quality. Minions have limited intelligence and no hand-to-hand skills, but the sheer number is huge. Loyal and eager, Minions know a lot about weapons. They build and run many machines, like rockets, missiles, and ray guns.This is a supervillain army of alien warriors serving Thanos. On screen, they are Thanos's children, offspring from civilizations he destroyed. As a group, they form a destructive, dangerous force. They use complex alien weapons and technology. Attacking from ground and air, they are a fierce mass destruction unit, capable of wiping out planets.
Big Boss: Padishah EmperorStrengths: The Sardaukar are brutal, relentless, and savage. Everyone fears them and calls them "the blade of the Emperor." They are highly trained and seem inhuman; they live only to serve. Most who train to be Sardaukar die young, leaving only the strongest survivors. They follow strict rules, believe totally, and kill with deep knowledge of killing methods. Infinity Stones (if an enemy wears them against you), and sometimes Thanos himself if he gets angry.
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Big Boss: Dark Lord SauronFelonius Gru
Weaknesses: Ents, cowardice if caught in small numbers, and the destruction of the One Ring.Minions favor quantity over quality. Minions have limited intelligence but lack hand-to-hand skills. The huge number of Minions is staggering. Loyal and eager, Minions know a lot about weapons and build many machines, like rockets, missiles, and ray guns.
Strengths: Willy Wonka.Weaknesses: Willy Wonka.
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Strengths: Padishah Emperor
Strengths: The Sardaukar are brutal, relentless, and savage. They terrorize the known universe and are called "the blade of the Emperor." Highly trained and seem inhuman, they exist only to serve. Indoctrinated young, over half of those who train to be Sardaukar die, leaving only the strongest survivors. They follow strict discipline, hold fanatical beliefs, and kill with deep knowledge of killing methods.
Weaknesses: Sandworms, prophecies.
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Big Boss: Dark Lord Sauron
Strengths: The first Orcs were evil, sadistic, and cruel. They were twisted elves bred by Melkor using dark magic and slime. These humanoids use monsterish tactics and violence. They can build and operate complex machines, battle weapons, and torture devices. They also fight well in hand-to-hand combat.
Weaknesses: Ents, cowardice if outnumbered, the destruction of the One Ring.
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Big Boss: Willy Wonka
Strengths: Oompa Loompas are easy-going. They have cooking skills where they lack combat ability. They follow complex, odd orders without question. They offer impromptu music for any event. They are merciless and seem fine maiming children. They are also cheap workers, paid in chocolate instead of money.
Weaknesses: Whangdoodle, Hornswogglers, Snozzwangers, various Vermicious Knids.
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Big Boss: Lord Voldemort
Strengths: Lord Voldemort's most loyal followers, the Death Eaters, use magic to destroy Muggles or magic-users who favor Muggles. Many act unhinged, using torture and enjoying their victims' deaths. Some seek only power, causing them conflict with their master and making them uneasy about certain orders. Death Eaters gain strength from their magic, numbers, and the order's secrecy.
Weaknesses: Their cowardice. They face threats easily and often put their own interests ahead of the Dark Lord's.
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Big Boss: Kingpin
Strengths: These ninjitsu students began in feudal Japan. They became a global group serving the underworld. The Hand is one of the world's deadliest fighting forces. It uses stealth and skill to defeat enemies. Most fighters can only beat them with other highly trained fighters.
Weaknesses: The Chaste, an occasional blind lawyer, mutants.
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Big Boss: Oh Il-nam
Strengths: The guards ofSquid Game These guards follow any order without question. They kill hundreds of innocent people and hide their bodies. They show no emotion or mercy, sticking to the task. They know some weaponry and can use small guns. Their coldness and masks help them dissociate, making them ruthless.
Weaknesses:Greed. These figures rig games for their own gain, creating a side business harvesting organs. Not all guards share this, but many cannot be trusted and need watching. Players often sneak in contraband, making them easy to fool.
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Big Boss: O-Ren Ishii
Strengths: O-Ren Ishii's personal army lacks the master's training but shows skill with swords. The Crazy 88 guards serve O-Ren well and respectfully. This makes them completely devoted to the queen of Japan's underworld, ready to kill when O-Ren asks.
Weaknesses: A woman scorned.
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Big Boss: Tywin Lannister, then Cercei
Strengths: The Lannisters' private army fights well. Their large numbers and combat skill let them handle themselves. They use swords, arrows, and spears. The army swears to protect King's Landing and the Lannister clan until death; this vow is serious.
Weaknesses: Dragons, the Dothraki.Dragons, the Dothraki.
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Big Boss: Dr. EvilDr. Evil
Strengths:Android henchmen offer style. These mechanical Ann-Margaret-types create a deadly distraction for Austin Powers. They hide guns in their chests, firing bullets or aphrodisiacs. Fembots make great backups because people usually underestimate them.
Weaknesses:Water, alluring dance moves.
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Big Boss: The JokerThe Joker
Strengths:Gotham goons for hire are typical. The Joker's henchmen are two-bit hoods seeking money. They care little for victims, making them perfect for illegal acts like shakedowns, arson, murder, mass murder, and bank robberies. The Joker gives them clever gadgets that are both funny and deadly. Pay them well, and they will follow you and wear any costume you give them.
Weaknesses:Batman, the Joker when he gets bored or angry.
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Big Boss: The EmperorThe Emperor
Strengths:The Galactic Empire's elite army fights loyal. Stray members join the Rebel Alliance or support groups. Clones started them; stormtroopers became regular Joes seeking protection and job security. They follow orders without question. Thousands are available. They also operate many combat vehicles and firearms.
Weaknesses:They cannot hit a target regardless of distance. They can be gullible, and Jedi mind tricks easily fool them.
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Big Boss: ShredderShredder
Strengths:What began as a Marvel comic parody became a relentless fighting force. The fighting faction acts as one unit, mastering martial arts. This makes them deadly in close combat. They follow orders, never question. Like their MCU counterparts, their numbers and skill make them deadly against foes; their agility makes them hard to hit.
Weaknesses:Adolescent sewer-dwelling reptiles with martial arts skills.
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Big Boss: Dark HelmetDark Helmet
Strengths:The Spaceballs elite army serves without question, named for their large white helmets. Their strength comes from numbers and technical skill with large spaceships and weapons.
Weaknesses:Stormtroopers like their distant cousins, but they are not the best shooters. They fall for tricks and jokes easily. This often lets hostages and foes escape. They will flee if they sense danger, leaving upper management to handle things.
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Big Boss:Scar
Strengths: The pack holds the power. They possess the numbers to take over any vicious animal in the Pride Lands, including lions. They are vicious. If hungry, they stop at nothing for their next meal. They can be loyal (to a point), provided they get fed.
Weaknesses: They are cowardly alone. They turn on their masters if the odds are bad. They also turn on their masters if they are hungry.
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Big Boss:Nolan Sorrento, Head of IOI's Oology Department
Strengths: Also called "Sux0rz," the Sixers help IOI win James Halliday's Egg Hunt and control the Oasis. Contract employees and a few servants make up the group. They get food, lodging, and needs for work to find the Eggs. They seek material goods and money when those things are scarce. Their skills include computer work, logic, solving puzzles, and gaming.
The Sixers only exist in the Oasis world. In the real world, an office IT department has the same strength and power.
Weaknesses: They get bounced paychecks, Gunters, and no coffee at work.
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