The Witcher's Netflix series disappointed some fans with its costumes, particularly those familiar with the video game. The Nilfgaardian armor is a sore spot for many. However, costume designer had a purpose in mind. The show aimed to stay true to Polish writer Andrzej Sapkowski's book series, not the games. By embracing Sapkowski's original idea, the series created an engaging show. This desire for something new extended to the costumes, each with a story behind it. Below are a few wardrobe secrets from behind the scenes of The Witcher.
About this list
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Henry Cavill helped design his costume and props. However, his build created issues for costume designer Tim Aslam.
Aslam stated Cavill'smuscles wore down the leather fast.The costume team made replacement outfits for Cavill constantly. They needed these to keep Geralt looking fresh and put together. Many costumes changed to fit his muscles. The final Netflix look resulted from these costume swaps.
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Practicality mattered most to the costume designer.The Witcher.the production team wanted the outfits to look good on screen.practicality mattered more.They wanted costumes that felt and looked real, like characters could fight monsters and use magic in them. This idea seemed good, but the need for actors to move in their clothes drove the decision. Writer Lauren Schmidt Hissrich explained:
We needed something true to the books but also practical. We have something books and video games lack: real actors wearing and performing in these things daily.
Many costumes needed to be lived in. Designers combined comfort and style, avoiding tight materials that limit movement, to make outfits feel both magical and real.
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Aslam explained that putting together Geralt's armor proved tricky, despite some Netflix series criticism regarding costume choices.Geralt's look proved the hardest part of the series.Aslam said while talking about Geralt's armor:
I think Geralt’s costume was the hardest to design. Expectations for Geralt’s appearance from the games were high. Also, readers had a specific image of how Geralt should look.
The challenge involved designing armor that looked tough and dangerous for Geralt. The armor had to let Henry move freely with his structured body and perform the complex physical actions the series required. I had to keep that balance.
Although Geralt's outfit had problems, Aslam found a workable design that matched the character and the actor.
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Geralt's armor was the hardest to make. The Nilfgaardian armor created its own difficulties. Discussing the much-criticized lookAslam said the Nilfgaardian armor was the second hardest design to achieve.The Nilfgaardian armor was the second most challenging design.
After Geralt, the Nilfgaardian armor was the most difficult. It needed to look threatening and strange. This armor is actually black with a sun design. Anyone could make it look like medieval or Renaissance armor. But I felt it wouldn't show the dark, scary power of the Nilfgaardian army.
Aslam wanted a specific feeling from the armor. His team also wanted a design never seen before.He explained.:
It needs to be new. Armor has existed for three or four thousand years in many forms; almost everything has been seen. But the Nilfgaardian armor had to look strange.
These instructions led to his final design. Some show fans did not like it.
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WithThe WitcherNetflix series, a main goal involved sticking to the books instead of thepopular video game. To move away from the game, writer Lauren Schmidt Hissrich asked the costume designer toadd high fashion to the outfits.
"They told me, 'Do not make it look like the game,'" Tim Aslam explained. "I looked at some pictures and said, 'That will not happen because, frankly, it looks a bit tacky.'"
To create this difference, Aslam added fashionable elements without making things too impractical. He chose slim dresses for women and slim trousers and fitted doublets for men. The outfits looked stylish, yet still fit the time period.The Witcherevokes.
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Many fans disliked the Nilfgaardian army's final look. Alsam pointed out again that theThe Witcherseriesdid not aim to copythe game's look and feel. He said:
I know there was much debate about the Nilfgaardian armor. Gamers were so used to what the Nilfgaardians looked like and what they were. We have said many times that this has nothing to do with the game.
If you watch it as a whole, it works. If you watch it knowing these are not the Nilfgaardians from the games, then they are not, and they should not be.
Aslam stated the series is an origin story. Some elements were made strange and odd to give the story a sense of newness.
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As a fan ofThe WitcherHenry Cavill felt a strong link to his character, Geralt. He worked to make Geralt real in every way, including his costume.
To get that real look, the show had Cavill make breakfast in his costume and evensleep in his armorto make it fit better. Wearing the costume off set let Cavill connect personally with the armor, giving it a history, even if that history was just making a batch of Cavill's morning eggs.
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The WitcherThe series covers the time the Nilfgaardians gained power. Before Pavetta’s betrothal, the Nilfgaardians were not a strong state. Fringilla’s help turned them into a threatening army.
Aslam explained that instead of brilliant, glowing armor, he wanted an organic look.He wanted an organic look.This look points back to Fringilla's magic affecting normal men. He said:
They seem almost supernatural. People ask, "How many of these people have come? From where? How is this possible?" Fringilla used her magic, but the armor needed an organic, not man-made, appearance. It needed to look formed, grown, veiny, and reference nature: trees, bark, moss, and decay.
The final look was ribbed armor with a rough texture that rubbed some fans wrong. Aslam still felt proud of his design; it captured the otherworldly look he aimed for.
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In the Season 1 finale, Yennefer wore a dress made of individual rope strands. The dress looked amazing, but wearing it on set was hard.Aslam explained:Yennefer's rope dress from the finale weighed over fifty pounds.
Anya [Chalotra’s] huge credit, the dress was very heavy. It weighed about twenty-five kilos because it was rope, even though it was silk rope.
The design used a corset bodice to support the weight, and she wore it without complaint. Anya did much work in that dress, but it worked well and looked good. That was the main point.
For reference, 25 kilos equals about 55 pounds. Imagine walking around with an extra 55 pounds on you, plus having to work while doing it. Anya Chalotra is a hero.
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The designs blend modern fashion with Gothic and Renaissance styles.The Witcherdoes not happen in an older world. It takes place in its own universe. The production team found this important. The writer did not create a medieval look; instead, the writerwanted a new costume design.To meet this goal, the costume research covered many styles. Aslam explained his method, saying:
I studied gothic and Renaissance clothing, plus clothes influenced by gothic movements across all history. I researched modern luxury fashion, futuristic fashion, and world clothes.
Aslam blended gothic and Renaissance fashion, adding a touch of modern style. The result is a unique look that fits the story and creates its own clothing type.
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Cavill, a fan of the series, seized the chance to take his costume home.. It serves as the ultimate reminder of Geralt, although Cavill admitted he does not use the costume much now that he is off set. He said:
I took the costume home. Putting it on was tough. It needed two hours of hair and makeup daily, so I just sat home looking cool.
Even with the rough leather and constant changes, Cavill keeps a special spot in his heart for his Witcher garb.Witchergarb.
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Yennefer's outfits usually use few colors. Aslam explains there is a reason for this restricted look.Aslam explains the reason behind her limited appearance.:
In the books, Yennefer wears only black, white, and gray. This color restriction shows her strength and abilities. Designing varied, interesting clothes with this limited palette was my main challenge for Yennefer’s costumes.
Yennefer's monochrome looks do not show a lack of creativity. They show another effort to match the book's story.
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Because there are many types of beings in The Witcher,The Witcher.Aslam wanted to create costumes with shared features.that make one group look different from others.For the elves, he used a fabric treatment that gives a similar look. Their costumes are worn and dirty because they live in harsh places without a home. Aslam explained these differences, saying:
Other groups share design elements in their costumes to show these different "peoples" are distinct. We also aim to show a certain look in the clothes of different groups. Cintra, for example, draws from 1930s Film Noir and gothic feelings. Blaviken mixes fishing towns and Japanese high fashion.
Aslam puts defining looks on every being, showing how they differ from others in the Witcher universe.Witcher.universe.
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Aslam wanted to show characters' individual paths, not just costume looks. For Ciri, this meant designing an outfit that fit her fall from grace. Aslam explained the process, saying:
Ciri starts as the heir to a great family. Her first costume shows Ciri as a fashionable, noble young lady, the future leader.
After Ciri escapes, the outfit she wore during the season needed to be practical. We used wide pants and skirts for Ciri's skirt look to avoid getting stuck in action scenes. However, it shows a kind of childish fragility and sensitivity. After escaping, she is alone and doesn't know what is happening. So, the cape I made for Ciri has elegance, but it is not a fully "adult" outfit.
Ciri's outfitshows Ciri's childhood innocence while still showing her background. Even as she faces a bad situation, she remains a little girl unsure of herself.
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